Crush the forces of hell and get a high score in this addictive, action-packed, arcade-inspired twin-stick shooter!

The forces of hell are here! 

Why? Dunno. 

How? I don't think it matters.

All that matters is that you gotta fight them, right now! 

In this game, you play as one of 3 agents fighting off increasingly large hordes of enemies! Every agent has weapons and abilities unique to them, and you have to use them to them to their fullest abilities to get as high of a score as possible! The faster you kill enemies, the higher your score multiplier gets! But don't let off the pressure, because if you do, you'll get swarmed and overwhelmed by the forces of hell!

  • An addictive gameplay loop! You'll always want just one more go!
  • A pixel perfect artstyle! Lovingly crafted for your viewing pleasure!
  • Truly distinct characters! You won't ever get bored with these guys!
  • Play how you want! Supports both keyboard and mouse, and gamepads! 

So, are you up to the task?


Updated 5 days ago
StatusReleased
PlatformsWindows, HTML5
Rating
Rated 4.3 out of 5 stars
(6 total ratings)
AuthorFuzzy
GenreShooter, Action
Made withPiskel, Paint.net, GDevelop, Aseprite
Tags1-bit, Arcade, Bullet Hell, Fast-Paced, High Score, Pixel Art, Score Attack, Shoot 'Em Up, Twin Stick Shooter
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse, Gamepad (any)
AccessibilityHigh-contrast
LinksSteam

Purchase

Get this game and 372 more for $8.00 USD
View bundle
Buy Now$2.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $2.99 USD. Your purchase comes with a Steam key. (Note: Steam key not included in Palestinian Relief Bundle) You will get access to the following files:

undercroft-warriors-win.zip 106 MB
Version 13

Download demo

Download
undercroft-warriors-win-demo.zip 105 MB
Version 9

Development log

View all posts

Comments

Log in with itch.io to leave a comment.

(+1)

Very cool game man!!! I enjoyed it <3 

(+2)

Very cool. Nice aesthetic. A hot tip when adding your game to a bundle: don't call the file "game.zip" lol

(+2)

It is very hard to distinguish between you, the projectiles and enemies because the contrast and the colors are the same

The reasoning in the design is that players would distinguish the player from the enemies by the fact that the player is always in the center of the screen, the camera being locked onto them.

But I can see why every enemy having the same color as the player might be an issue. 

How would you prefer the game to look like?

(+1)

Hi! Thanks for replying. I understand your design decision, and it might work for some players, but I found it hard to follow.

I'd recommend checking out this GDC talk, as it explains the concept better than I can: 

Hi. I have added a new option in the settings that should solve your problems. 

Check it out!

(+1)

Good game!

(+1)

Nice Game

Aw, thanks man. It really helps to get kind feedback like yours